
FREE Stage 32 Webcast Event – Wednesday, October 8th at 11am PT!!
Register by clicking the link below!
When you’re crafting an indie film, the music you choose isn’t just background—it’s storytelling. The right score sets the tone, builds emotional depth, and can make your film unforgettable. But too often, filmmakers bring composers in too late or struggle to align visions, leaving powerful opportunities on the table.
That’s why we’re thrilled to announce our Stage 32 + Film-Raderie Webcast: Composer + Filmmaker Relationship: How to Make Your Indie Film Successful—a FREE live event designed to help you navigate this crucial collaboration.
This expert panel features:
- Dara Taylor, celebrated composer (Marvel’s Ironheart, The Tender Bar)
- Lagueria Davis, director of Black Barbie (acquired by Shondaland)
- Phil Popham, veteran composer (Helix Collective)
- Emilie Upczak, filmmaker and storyteller
Together, they’ll share real-world insights on:
- Why early music integration shapes your film’s tone from day one
- Practical strategies for aligning creative visions with composers
- Case studies from projects like Ironheart and Black Barbie
- How to overcome common challenges like budget and timing
This is your chance to learn how to use music as a storytelling superpower—and to build the creative partnerships that can elevate your indie film.
Click here to register, if you can't make it live you'll recieve the full recording on-demand: https://www.stage32.com/education/products/stage-32-x-film-raderie-composer-filmmaker-collaboration-webcast
Let us know in the comments below- What’s a film where the music completely transformed the story for you?
Shadow Dragu-Mihai, Esq., Ipg Companies like Iconic Arts are already proving that transmedia can be built from inception. They’re developing IP across film, TV, games, and merch simultaneously, separa...
Expand commentShadow Dragu-Mihai, Esq., Ipg Companies like Iconic Arts are already proving that transmedia can be built from inception. They’re developing IP across film, TV, games, and merch simultaneously, separating the story and world from the format. So while the risks you mention are real, the industry is clearly moving toward designing transmedia at the start, not just after success in one medium.
https://variety.com/2024/tv/news/iconic-arts-studio-launches-la-tokyo-12...
“One thing that we do as a transmedia studio is separate the IP, the world, the story and the characters from the IP format,” Yazdani said. “That’s why we don’t call ourselves a film studio or a game studio … basically, we can do continuous storytelling with a unified narrative through new formats that come in the next few years.”
2 people like this
Game IPs are increasingly becoming the backbone of transmedia storytelling, evolving far beyond their original medium. We’re seeing titles extend into film, TV, comics, and even interactive formats th...
Expand commentGame IPs are increasingly becoming the backbone of transmedia storytelling, evolving far beyond their original medium. We’re seeing titles extend into film, TV, comics, and even interactive formats that blur the line between entertainment and participation. A good example of this crossover can be found in the gaming sector itself, showcasing how audiences are drawn to interactive, narrative-driven spaces, such as live dealer casino games, that feel immersive and connected across platforms. It highlights how the demand for engagement is shifting—people don’t just want to watch or play; they want to experience a world. That’s exactly why strong IPs have the power to anchor transmedia strategies in the years ahead.
2 people like this
It’s fascinating how game properties are evolving into extended universes now — one moment it’s a console title, the next it’s a comic, novel, or interactive series. What I’ve come to appreciate is ho...
Expand commentIt’s fascinating how game properties are evolving into extended universes now — one moment it’s a console title, the next it’s a comic, novel, or interactive series. What I’ve come to appreciate is how cohesion across mediums matters more than sheer breadth. I actually got introduced to the concept of cross-media consistency through a resource https://ercncte.org/ I stumbled upon: ercncte.org, which explores collaborative storytelling and narrative frameworks. Through that lens, I began to see how each new medium needs to complement, not just expand, the original game’s identity.
1 person likes this
Absolutely right, Fred Smith, I couldn’t agree more, strong game IPs are becoming the anchor for immersive transmedia worlds.
1 person likes this
Lemon Kovronskiynick Interactive storytelling shows you truly understand your audience. It reflects how well you grasp not just what they want to see, but how they want to experience it. It’s also gre...
Expand commentLemon Kovronskiynick Interactive storytelling shows you truly understand your audience. It reflects how well you grasp not just what they want to see, but how they want to experience it. It’s also great to pick a story you can visualize clearly in your mind, one that stays exciting as you build it out, and can handle added layers without losing its core. Once you find that kind of project, that’s the one to expand.