The Stage 32 Videos: Video Game Music

BXD Sittin Summer Loud- NBA2K.mp4

Courtside Collective: “BXD: Sittin’ Summer Loud” Runtime: 3:00:80 From: Courtside Collective Volume 4 – a BllkDiiamond Beats Series Tagline: An outside anthem soaked in Bronx drill energy, Brazilian bounce, and summer-on-the-stoop swagger. Description: “BXD: Sittin’ Summer Loud” is a hard-hitting, city-slick instrumental running 3 minutes and 0.80 seconds, featured on Courtside Collective Volume 4—the latest drop in the BllkDiiamond Beats sync-focused collection. This volume was curated for high-impact placements across video games, sports broadcasts, streaming platforms, film, and television, and is also primed for artist collaborations looking for street heat with cinematic flair. The track fuses Bronx drill bounce, Brazilian vocal textures, and Cardi B-level attitude, layered over slapping snares, heavy 808s, dry bass, and razor-sharp FX transitions. It’s equal parts block party, sideline tunnel, and halftime hype—bringing summer energy to every frame or verse. Use Case: Creditable and transparent mainstream distribution platforms strong in sync licensing, brand partnerships, licensing deals, beat sales, and global music distribution across TV, film, ads, and games (e.g. Music Gateway, AudioSocket, Artlist, Songtradr, UnitedMasters, DistroKid and TuneCore) Built for: • NBA 2K26 menu loops, team intros, or halftime cutaways • Urban highlight reels, sports ads, or docu-series segments • TV/film scenes with summer-in-the-city or hustle themes • Artist collaborations looking for a gritty, percussion-driven beat with sync-ready structure Comparable Styles: • Drill-infused textures with the bounce of Cardi B or Megan Thee Stallion • Sonically blends Bronx percussion, Brazilian vocal flair, and stadium-size transitions #kaleidoscopeentertainment #bllkdiiamondbeats #NBA2k

Conquer Cadence - MADDEN NFL 26.mp4

End Zone Energy Vol. 6: “Conquer Cadence” Runtime: (2:59:20) From: End Zone Energy: Volume 6 – A BllkDiiamond Beats Series Intended For: EA Sports Madden NFL 26, TV spots, sports documentaries, ad sync, and cinematic sports-themed placements. Tagline: A marching anthem for champions — driven by rhythm, born to conquer. Description: “Conquer Cadence” is a gritty, triumphant instrumental built to move crowds and motivate warriors — a cinematic blend of boom bap percussion, swing groove, and powerful brass stabs. This track brings the energy of a halftime battle cry and the precision of a QB’s cadence before a game-changing snap. Fueled by a rumbling bassline, crisp snares, claps, cymbals, and vintage hi-hats, the beat creates a rhythmic momentum that mirrors the heart-pounding tension of the fourth quarter. Triumphant trumpet lines and urgent melodic arcs give it an epic flair — fitting for both the gridiron and the silver screen. As part of End Zone Energy: Volume 6, this instrumental represents legacy, impact, and high-stakes domination, making it a premier sync candidate across media platforms. Use Case: “Conquer Cadence” is ideal for: • Sports games like Madden NFL 26 (menu loops, pre-game intros, highlight reels) • Ad campaigns or commercials, especially for athletic brands or championship season rollouts • TV and film projects featuring sports, comebacks, team synergy, or personal conquest • Sync-ready music libraries like: o

Wii - Turbo Trainz

A train racing game on Wii that I produced the music and FX for.

Ancient Sky Trailer Music WIP

Here's the latest video I recorded of my WIP score for a game pitch trailer!

Thaddius Lord - Drop of Ancient Blood [[ Video Game Music ]]

I create music for fictional video games at times. "The gates open. Dark ominous steam and fog poor out. With the pitch-black room, eight bright red eyes flare. The mechanized A.I. spider analyzes its new target. Good luck, player." [[ If you'd like music for your game, film, or show contact me today. ]]

Decadence | Revendreth Music | WoW Shadowlands Music

Contributing Artists: Jake LefkowitzFollow me on:Twitch: http://www.twitch.tv/congelatoreTwitter: https://twitter.com/WarcraftMGBe sure to subscribe: http://...

Madsen Studios LLC 2021 Sizzle Reel

Here's a montage of various projects I've taken part in over my 15 years of working in pro audio. The role(s) I took and the project names are all listed. I ...

[Disc1] 18-Time to Fly [2014]

Music composed digitally by George R. Powell. Composed in 2014 for the free iOS game Fly Piko VSTs used: - EastWest Symphonic Orchestra Gold (Orchestral Inst...

The Last of Us- Live Soundtrack Session (Rescore) by Jake Lefkowitz

Hello! This is my score to "The Last of Us" that I composed for my final project in the video game minor at Berklee. For the score, I was lucky enough to be given two live sessions which featured a live string section, piano, viola, and vocals. I was also able to collaborate with the very talented, Daniela Mars on bass flute as well as work with the amazing Chelsea Fingal DeSouza and Ami Pienknagura on vocals. I hope you enjoy!
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