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Monarch: Legacy of Monsters
(
Series
by Scanline VFX / Netflix
Senior Animator As a Senior Creature Animator at Scanline VFX, I contributed to the complex creature performances and high-fidelity motion sequences showcased in this episode. My role involved refining cinematic action and ensuring the seamless integration of massive-scale monsters within the series' VFX pipeline.
Wednesday
(
Film
by Scanline VFX / Netflix
Senior Animator Animated multiple creature shots for the mermaid sequence in Wednesday (Season 2), including body and tail dynamics.
Developed a custom real-time overlap/follow-through system integrated directly into the rig in Maya, enabling fine control over secondary motion and fluid behavior.
Designed and implemented a procedural mermaid-tail module supporting blocking, polish, and dynamic stages combining technic
The Witcher
(
Series
by Scanline VFX / Netflix
Senior Animator Delivered high-end creature animation and technical solutions for Season 3. Focused on complex movement mechanics and enhancing visual fidelity within the Scanline VFX pipeline.
Creation of the Gods II
(
Film
by Scanline VFX / Netflix
Senior Animator Served as Senior Animator on Creation of the Gods II: Demon Force, contributing to hero creature sequences and high-impact action shots.
The Old Guard 2
(
Film
by Scanline VFX / Netflix
Senior Animator I contributed to several key full-CG shots in The Old Guard 2 breakdown reel:
Opening sequence with the driver, motorcycles, and the man between two cars
Multiple broken leg sequences (0:25 0:39) animation of detailed physicality and CG performance
Actor replacement in the car jump (1:30 1:36) full CG work
This project combined subtle physical acting with complex CG character animation.
Proud to have been part of the talented Scanline VFX team (powered by Netflix).
Full breakdown available on Scanline VFX YouTube: https://lnkd.in/gWKM_4Qc
Caramelo
(
Film
by Scanline VFX / Netflix
Senior Animator This reel showcases my work as a Senior Animator on Caramelo (Netflix, 2025), produced at Scanline VFX.
Key responsibilities included:
- Developing the initial R&D and locomotion cycles for the CG dog
- Creating detailed muscle sculpting and performance-driven body mechanics
- Delivering complex FX-driven animation integrated seamlessly with live-action elements
- Collaborating closely with the Animation Supervisor, CG Supervisor, and client to define the characters movement style and set the foundation for sequence production
This project required both technical and creative problem-solving to achieve realistic quadruped motion while preserving narrative intent.
When Life Gives You Tangerines
(
Series
by Mortarheadd
Lead Animator & Animation Supervisor "Served as Lead Animator and Animation Supervisor for this high-profile Netflix original series. I spearheaded the animation department at Mortalhead Studio, leading and mentoring a talented team of Korean animators. My role involved overseeing the technical and artistic execution of complex sequences, ensuring high-quality performance standards, and streamlining communication between the animation team and the production pipeline to deliver a seamless visual experience."
Sweet Home
(
Series
by Mortarheadd
Lead Animator & Animation Supervisor Reprising my leadership role for the third season of Netflix's hit creature-horror series. As Animation Supervisor at Mortalhead Studio, I managed the end-to-end animation pipeline for a wide array of complex monsters and character transformations. I led a dedicated team of animators, ensuring stylistic consistency across the franchise while pushing the boundaries of creature mechanics and technical performance to meet Netflix's high-end visual standards.
Advanced Creature Mechanics System Action ⋄ Science Fiction Redefining organic movement for high-end cinematic creatures through anatomical precision and technical animation.
Animation Mentor
(2008-2010)