These are a few projects I worked on during the 2010-2012 period. Within unity3D and other creation systems.
My 2026 Director's Reel traces more than a decade of work, beginning with my directorial debut Prego (2015) and continuing through a diverse slate that includes Fine Dining (2017), Trapped Inside (201...
This is a Sound Redesign I did on the Dolmir Skin in Valorant.
These are a few projects I worked on during the 2010-2012 period. Within unity3D and other creation systems.