Original score and sound design for an Unreal Engine game trailer. Composed and designed to build tension and drive the pacing of an action-oriented reveal. My role. Composer & Sound Designer
Original score and sound design for an Unreal Engine gameplay sequence, built to support exploration and atmosphere within an ancient Egyptian setting. My role. Composer & Sound Designer
Original music composed by Bartek Dzikowski for Benedictine Abbey of Tyniec video.
Original score and sound design for an Unreal Engine game trailer. Composed and designed to build tension and drive the pacing of an action-oriented reveal. My role. Composer & Sound Designer