Trying to get work for improvisers during this difficult time!
Our New XR stage @Thunder studios creating a 40 foot semicircular Volume with a ceiling and ROE tiles and brompton processors and Unreal Render Boxes and full camera tracking and Mocap services and ...
We just test our live virtual hybrid production test using Qualisys North America motion capture data streaming live in (Unity Game Eng.) and virtual product...
Trying to get work for improvisers during this difficult time!