OTT & Transmedia : Why film adaptations of popular video games often fall flat by Pat Alexander

Pat Alexander

Why film adaptations of popular video games often fall flat

Why film adaptations of popular video games often fall flat
Why film adaptations of popular video games often fall flat
Video games are a very different media from films, with different functions and representational strengths and weaknesses that make adaptations challenging.
Maurice Vaughan

Hey, Pat Alexander. I think the three biggest things that determine if a video game adaptation is really successful or not are:

1. If the movie captures the essence of the game, like the article says, "So no, it is unlikely the film will win an Oscar for best picture. But its ability to capture the essence of Minecraft is clearly enough for audiences, many of whom have spent countless hours exploring virtual mines, fending off zombies and creating their own fantastical worlds."

2. Like with any adaptation, the script has to be incredible

3. The marketing

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