Filmmaking / Directing : Request for Trailer Feedback – We Are Family (Public Link) by David Lewis

David Lewis

Request for Trailer Feedback – We Are Family (Public Link)

Hello everyone. Thank you for taking a moment.

I’m an independent filmmaker currently refining the promotional trailer for my feature We Are Family. I’m looking for thoughtful, craft‑focused feedback from editors and filmmakers who understand pacing, clarity, tone, and audience expectation.

Here is the link:

https://youtu.be/OqvrgXPl6Wg

I would be grateful for any notes on:

How clearly the emotional arc comes through

Whether the tone feels consistent and appropriate

Pacing, rhythm, and overall flow

Any moments that feel confusing or could be strengthened

Any moments that feel unintentionally distracting or out of alignment with the intended tone

I appreciate the time and insight this community offers. Please feel free to decline if the material isn’t in your preferred viewing range. Thank you again for your generosity and perspective.

Warm regards,

David

David Lewis

Thank you in advance for any insights — I’m happy to clarify anything about the project.

Joe Flesch

Hi David-is this a joke? This is what is called "AI slop." There is no "emotional arc." Pacing? The "actors" jump herky jerky and there is no editing-views are held too long and there is no continuity. I guess it's a satire, but "We Are Family" has nothing to do with what's presented in your "trailer." Maybe it should be titled "Exam Room." Good luck, but to me it's a total mess.

David Lewis

Thanks, Joe — I appreciate you taking the time to watch it and share your thoughts.

This is exactly why I posted it here before showing it to friends. I’m experimenting with an AI‑assisted workflow, and I’m still learning how to shape performance, pacing, and continuity within those constraints.

Your notes give me a clear sense of what isn’t landing yet, and that’s genuinely helpful as I refine the next version.”

Shadow Dragu-Mihai

David Lewis 1. This is not a trailer. It is an experimental short. Your trailer should normally be ~1 minute long or 90 seconds if it is very engaging. 2. A trailer has to show the best of your (usually completed) film. This one is AI generated ideation, visually poor. People will see it and understand this is the best you have. They do not forgive this kind of thing. 3. BTW, as AI generated video, it (a) does not attract copyright, (b) suffers from the Uncanny Valley effect almost by definitions, and (c) is likely to be roundly rejected by most audience, who continue to grow in expression of anti-AI sentiment

David Lewis

Thank you, Shadow — this is extremely helpful. Your points line up with what I’ve been learning as I work through this process. I agree that what I’ve created so far functions more like an experimental short or proof‑of‑concept than a traditional trailer, and your clarity on that distinction is spot on.

I’m still in the early stages of exploring AI‑assisted workflows, and I appreciate your insight about how audiences perceive AI imagery, the Uncanny Valley issues, and the importance of showing only the strongest material in a trailer. Your feedback gives me a much clearer sense of how to approach the next iteration with more discipline and intention.

Thanks again for taking the time — I genuinely appreciate the candor and the craft‑focused perspective.

I have revised the trailer and posted the new link above.

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